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Conquer the Food Goblin!

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Blog

Jul 01, 2019

New Update – Food Fight V 1.1 Released!

FOR IMMEDIATE RELEASE: 7/1/2019 Updated Game Available In The Oculus Store Reject unhealthy foods …

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game-based learning

Dec 17, 2018

Food Fight V 1.0 Released!

FOR IMMEDIATE RELEASE: 12/17/2018 Now Available In The Oculus Store Reject unhealthy foods & …

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game-based learning

Sep 12, 2018

Wrapping Up Development – Part II

In part one of this blog series, we discussed the changes we’ve made before Food Fight’s potentially …

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Sep 05, 2018

Wrapping Up Development – Part I

The Future of Food Fight Our next update to Food Fight will be a milestone. We are adding a brand …

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dev-blog graphics virtual reality

Aug 29, 2018

Changing Environmental Graphics

Revamping the Food Court As we are working on getting a new environment incorporated into Food …

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dev-blog graphics

Aug 22, 2018

Visual Indicators

Finding a Solution A requested feature early-on in the FoodFight project was to have visual …

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dev-blog virtual reality

Aug 15, 2018

Tutorial Construction

A while ago, we discussed Food Fight’s tutorial and how a few tweaks can create a more compelling …

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dev-blog game-based learning virtual reality

Aug 08, 2018

Creating a Food Court

The Food Court Last week, the graphics team continued remodeling Food Fight. In order to create …

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design dev-blog

Aug 01, 2018

Refactoring from a Prototype to a Scaleable Codebase (Part 2)

Last week, we talked about how we approached refactoring our Food Fight code from a prototype …

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dev-blog game-based learning

Jul 25, 2018

Refactoring from a Prototype to a Scaleable Codebase (Part 1)

There is a lot of work out there about "design patterns" and how to employ those towards keeping …

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dev-blog game-based learning

Jul 18, 2018

New Concepts and New Environments

Reasons for Revision For Food Fight, one of our goals was to create a new engaging environment that …

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dev-blog graphics

Jul 11, 2018

Adding Replay Value

Food Fight has the components in place for a fun VR experience. We’ve solidified our tutorial …

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dev-blog game-based learning

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